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authorVasco <[email protected]>2026-08-24 03:53:16 +0100
committerVasco <[email protected]>2026-08-24 03:53:16 +0100
commitad5248a3e1bafc1b7dec4c8af82d56ed324ef314 (patch)
treeb575c3b85d6ad314fa9768855bed9aed8642917e /Fuse/demos/fuse.slang
parent5dc2716abd43166cd65133625f408ad36a6623b3 (diff)
Slimed out podium. Updated math. Rend kinda works but still bugged.
Diffstat (limited to 'Fuse/demos/fuse.slang')
-rw-r--r--Fuse/demos/fuse.slang31
1 files changed, 0 insertions, 31 deletions
diff --git a/Fuse/demos/fuse.slang b/Fuse/demos/fuse.slang
deleted file mode 100644
index 837a3dc..0000000
--- a/Fuse/demos/fuse.slang
+++ /dev/null
@@ -1,31 +0,0 @@
-struct VertexInput {
- [[vk::location(0)]] float2 pos : POSITION;
- [[vk::location(1)]] float4 col : COLOR;
-};
-
-struct VertexOutput {
- float4 col : COLOR;
- float4 pos : SV_Position;
-};
-
-struct UBO {
- float2 viewport;
-};
-
-[[vk::binding(0, 0)]]
-ConstantBuffer<UBO> ubo;
-
-[shader("vertex")]
-VertexOutput vertMain(VertexInput input)
-{
- VertexOutput output;
- output.col = input.col;
- output.pos = float4(input.pos*2.0/ubo.viewport - 1.0, 0.0, 1.0);
- return output;
-}
-
-[shader("fragment")]
-float4 fragMain(VertexOutput input) : SV_Target
-{
- return input.col;
-}