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| author | Vasco <[email protected]> | 2026-08-24 17:47:30 +0100 |
|---|---|---|
| committer | Vasco <[email protected]> | 2026-08-24 17:50:52 +0100 |
| commit | cc3429220b19df8c5ca6abf28a02cd38d08de32d (patch) | |
| tree | dd6fe3911535cc75570e5fe34ff84c758028aa81 /README.md | |
| parent | ad5248a3e1bafc1b7dec4c8af82d56ed324ef314 (diff) | |
Cool 0.0.0. Rend 1.0.4.
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 13 |
1 files changed, 7 insertions, 6 deletions
@@ -7,8 +7,8 @@ ```
Collection of modular and minimal libraries used by our games. These libraries are designed to be
-"vendored in" aka. copy-and-pasted into a project's folder. Some libraries may depend on each other.
-Each library should contain a license in the header.
+"vendored in" aka. copy-and-pasted into a project's folder. Some libraries may depend on each other,
+but most can be used in isolation. Each library should contain a license in the header.
Use at your own risk.
@@ -21,11 +21,12 @@ Use at your own risk. | Rend | Modern graphics API layer. |
| Cool | Render HTML by calling functions. |
-## Maturity
+## Maturity & Versioning
-Rend and Peak are the most mature. Some libraries are still in development. Check the version
-included in each header file. Be encouraged and not discouraged if a library "isn't updated," it's probably
-because it works.
+Most libraries include a version and a change log at the top of the file.
+This is helpful if you decide to update one of the libraries you are using in a project.
+Libraries that have reached or surpassed the 1.0.0 landmark are generally considered
+to be "completed."
## Documentation
|
