#define FUSE_DEBUG #include "fuse.h" #include "fuse.c" #include "allocators.c" #include float nob = 0.5; int main() { FuseCanvas canvas = fuse_canvas_create(1024, NULL); /* lowk 1kb enough? */ fuse_canvas_clear(canvas, 400, 400, FUSE_POINTER_RELEASED, 50, 50); if (fuse_button(0, 0, 100, 100, 0xFF00FF, 0xFF0000)) { printf("pressed\n"); } fuse_slider(0, 0, 100, 100, 0xFF00FF, 0xFF0000, &nob); fuse__cmdbuffer_print(); fuse_canvas_destroy(canvas); return 0; }